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  1. #104781
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    your gettin there, and at a good pace homie. just keep workin on the w. and your pretty much better at 3d in 3 weeks then i have been in years, haha so good for you. one suggestion tho, instead of connectin them all close like that? try spacin em out a little, anglin em a bit, makes that 3d pop a lot more.

  2. #104782
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    Quote Originally Posted by NosE2 View Post
    your gettin there, and at a good pace homie. just keep workin on the w. and your pretty much better at 3d in 3 weeks then i have been in years, haha so good for you. one suggestion tho, instead of connectin them all close like that? try spacin em out a little, anglin em a bit, makes that 3d pop a lot more.
    yeah i usally have gaps between them and that, but I just made them as bland as I can so i can work on the filling sort of you know? and it was to learn the "boxes" the letters stay in so the letters dont get bigger than one another
    okay finished it..
    heres one without highlights (just incase i messed them up)

    and heres with highlights (to me they look good but im a toy )

    crits please!!!
    Last edited by EXI; 11-07-2010 at 11:06 PM.

  3. #104783
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    You're missing a few highlights, a part of the W's 3D is a little messy and the R is fatter than the rest.

  4. #104784
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    and make all your highlights shine from the same side, like for ex. your highlights are shining on both the left and right side of the R while they're shining only on the right side of the EWL. so just pick one side and think to yourself which parts would have light on them if u shone a light from one specific angle. same principle goes to shadows if you're having trouble with them (which I doubt since you got basic knowledge of your 3D)
    but yeah like zewl said, ure progressing fast. keep it up buddy
    props on the wave fill too

    who's down for a nice full color piece exchange or battle ?

  5. #104785
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    thanks for crits guys!! ill make sure to fix those things and phat with highlights im confused. someone said do it opposite of 3d so thats why its like that..

  6. #104786

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    exi, pick a point on the paper and consider it your light source, any leading lines that are exposed to that light source would get the highlight.
    right side upper light source= any upper bar lines or right ones would get a highlight
    top light source= any line exposed from the top but none of the side bars
    and so on. try different ones and you will see the difference.
    example of right side highlighting

  7. #104787
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    ooo okay boom slang thanks.. so is this better?

  8. #104788

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    Rewl - looking better
    Zewl - a little too much wild not enough style on that one pic the rest are okay, but try improving them more

    In with the new shit out with the old shit, there is a lot of detail in the karak, but the pic is pretty small, I'll try to finish it up soon. crits please?
    Attached Images  

  9. #104789

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    highlights looking better bud but basic structure still needs a bit of work. try to keep all bars the same width and consistent.
    example bottom right of the r is a bit thinner than the rest of the letter.
    bottom of the e is thinner than the top
    careful on the 3d, would prolly leave it out for a bit till structure is a bit better but to crit whats there so you see the flaws...
    all letters look to have bottom left 3d except the L..where is the 3d on the lower bit of it?
    not saying things to be a prick bud but you have to train yourself to see the errors and correct them before they are in ink or paint in order to improve

  10. #104790

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    vini, need a bigger pic to crit bud

  11. #104791

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    yeah I know one sec

  12. #104792
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    someone said do it opposite of 3d
    someone didnt know wht dey were talkin bout
    Last edited by Phat 2; 11-08-2010 at 12:37 PM.

  13. #104793

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    Do it opposite of the SHADOW.
    Or the three dee.
    Fuck, do it wherever.

  14. #104794
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    thanks for the comments guys

  15. #104795

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    i drew this for a friend
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  16. #104796

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    Okay here a little better, I'm gonna fix the highlight and the karak a little more and some other shit. crits?
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  17. #104797
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    pretty sick i think mesa, only thing is the M is too small for the rest of the letters as bars wise
    i have no style, gettin tired of simps, everytime i try i fail...

  18. #104798

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    Okay, I think you maybe trying to hard, style doesn't mean you have to bend and break and twist stuff like crazy, just simple curves. Try to put letters on a slant a little maybe, just simple stuff make it look better. You should try stuff like that rather than bend things a lot or breaking parts of pieces. And When I started I was about 10000000 times worse than you, and I didn't realize it and didn't do simps and stuff. You're doing it the right way, and you are improving, it takes time man, don't give up.

  19. #104799
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    alright rewl. i think i figured out what you need to do for your w. take away the straight bars on the sides. i did these for a while and got tired of them very quickly because straight up and down w's dont look very appealing. just start bendinnn shit homie, i think you can do it. =] heres some w's i did in like 15 seconds hopefully this'll give you an idea of how they should start to progress

  20. #104800

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    Vini, char looks ok but to be honest i dont like yer letters much.too inconsistent with size and bar width for me i think. E looks like the thickest letter out of the lot from here.
    Exi your trying to do too much too soon. Graff is 50% talent,30% patience and 20% humility. Talent is built by having patience and being humble enough to listen to other peoples views of your work and applying the advice you are given in order to make you a better writer.
    I would strip down even more if it were me, stop bending things all together until you can do a dead straight with no 3d and have it be something your proud of.
    Instead of the squiggly r you keep trying do one that looks like this R ... Follow suit right down the line till you can do them in your sleep and have bar width dead on for every letter, then and only then start adding 3d or chips,cracks,extensions. And then only add them little by little. The simpler the better for now till basics are solid


 

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